StorageSheet

class StorageSheet : Sheet

The StorageSheet lets you pick a file or folder.

Constructors

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fun StorageSheet()

Functions

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fun addAddOnComponent(addOnComponent: AddOnComponent)
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fun addOnCreateViewListener(onCreateViewListeners: OnViewCreatedListener)
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fun behavior(behavior: Int)
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fun borderColor(strokeColor: Int)
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fun borderWidth(strokeWidthDp: Float)
fun borderWidth(strokeWidthDpRes: Int)
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fun build(    ctx: Context,     width: Int? = null,     func: StorageSheet.() -> Unit): StorageSheet

Build StorageSheet and show it later.

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fun cancelableOutside(cancelable: Boolean)
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fun closeIconButton(iconButton: IconButton)
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fun cornerFamily(cornerFamily: Int)
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fun cornerRadius(cornerRadiusInDp: Float)
fun cornerRadius(cornerRadiusInDpRes: Int)
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fun currentLocation(file: File)

Set the current location file.

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fun customLayoutHeight(customLayoutHeight: Int)
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open override fun dismiss()
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open fun dismissAllowingStateLoss()
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fun displayButtons(displayButtons: Boolean = true)

Display buttons and require a positive button click.

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fun displayCloseButton(displayCloseButton: Boolean)
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fun displayHandle(displayHandle: Boolean)
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fun displayMultipleChoicesInfo(displayMultipleChoicesInfo: Boolean = true)

Display the hints for allowed minimum and maximum amount of choices and the amount of selected options.

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fun displayNegativeButton(displayNegativeButton: Boolean)
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fun displayPositiveButton(displayPositiveButton: Boolean)
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fun displayToolbar(displayToolbar: Boolean)
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fun draggable(draggable: Boolean)
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open fun dump(    @NonNull p0: String,     @Nullable p1: FileDescriptor?,     @NonNull p2: PrintWriter,     @Nullable p3: Array<String>?)
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operator override fun equals(@Nullable other: Any?): Boolean
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fun fileColumns(@IntRange(from = 1, to = 5) columns: Int)

Set amount of columns for the grid to display files.

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fun fileDisplayMode(displayMode: FileDisplayMode)

Set file display mode.

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fun filter(filter: FileFilter)

Set the file filter.

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fun getActivity(): FragmentActivity?
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fun getActualCornerFamily(): Int
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fun getActualCornerRadius(): Float
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open fun getAllowEnterTransitionOverlap(): Boolean
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open fun getAllowReturnTransitionOverlap(): Boolean
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fun getArguments(): Bundle?
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fun getChildFragmentManager(): FragmentManager
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open fun getContext(): Context?
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fun <T> getCoverAnimationView(): T?
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open override fun getDefaultViewModelProviderFactory(): ViewModelProvider.Factory
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open fun getDialog(): Dialog?
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open fun getEnterTransition(): Any?
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open fun getExitTransition(): Any?
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fun getFragmentManager(): FragmentManager?
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fun getHost(): Any?
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fun getId(): Int
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fun getLayoutInflater(): LayoutInflater
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open override fun getLifecycle(): Lifecycle
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open fun getLoaderManager(): LoaderManager
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fun getParentFragment(): Fragment?
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fun getParentFragmentManager(): FragmentManager
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open fun getReenterTransition(): Any?
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fun getResources(): Resources
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fun getRetainInstance(): Boolean
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open fun getReturnTransition(): Any?
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override fun getSavedStateRegistry(): SavedStateRegistry
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open fun getSharedElementEnterTransition(): Any?
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open fun getSharedElementReturnTransition(): Any?
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open fun getShowsDialog(): Boolean
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fun getString(@StringRes p0: Int): String
fun getString(@StringRes p0: Int, @Nullable vararg p1: Any): String
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fun getTag(): String?
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fun getTargetFragment(): Fragment?
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fun getTargetRequestCode(): Int
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fun getText(@StringRes p0: Int): CharSequence
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open override fun getTheme(): Int
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fun getTopStyle(): TopStyle
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open fun getUserVisibleHint(): Boolean
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open fun getView(): View?
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open fun getViewLifecycleOwner(): LifecycleOwner
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open fun getViewLifecycleOwnerLiveData(): LiveData<LifecycleOwner>
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open override fun getViewModelStore(): ViewModelStore
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override fun hashCode(): Int
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fun hasOptionsMenu(): Boolean
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fun homeLocation(file: File)

Set the home location file.

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fun isAdded(): Boolean
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open fun isCancelable(): Boolean
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fun isDetached(): Boolean
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fun isHidden(): Boolean
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fun isInLayout(): Boolean
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fun isMenuVisible(): Boolean
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fun isRemoving(): Boolean
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fun isResumed(): Boolean
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fun isStateSaved(): Boolean
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fun isVisible(): Boolean
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fun maxChoices(maxChoices: Int)

Set the maximum amount of (enabled) choices.

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fun minChoices(@IntRange(from = 1) minChoices: Int)

Set the minimum amount of (enabled) choices.

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fun multipleChoices(multipleChoices: Boolean = true)

Show buttons and require a positive button click.

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fun navigationBarColor(color: Int)
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fun navigationBarColorRes(colorRes: Int)
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fun negativeButtonColor(negativeButtonColor: Int)
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fun negativeButtonColorRes(negativeButtonColor: Int)
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fun negativeButtonStyle(negativeButtonStyle: ButtonStyle)
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open fun onActivityCreated(@Nullable p0: Bundle?)
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open fun onActivityResult(    p0: Int,     p1: Int,     @Nullable p2: Intent?)
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open override fun onAttach(@NonNull p0: Context)
open fun onAttach(@NonNull p0: Activity)
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open fun onAttachFragment(@NonNull p0: Fragment)
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open override fun onCancel(dialog: DialogInterface)
fun onCancel(cancelListener: CancelListener)
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fun onClose(closeListener: CloseListener)
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open override fun onConfigurationChanged(@NonNull p0: Configuration)
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open fun onContextItemSelected(@NonNull p0: MenuItem): Boolean
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open override fun onCreate(@Nullable p0: Bundle?)
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open fun onCreateAnimation(    p0: Int,     p1: Boolean,     p2: Int): Animation?
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open fun onCreateAnimator(    p0: Int,     p1: Boolean,     p2: Int): Animator?
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open override fun onCreateContextMenu(    @NonNull p0: ContextMenu,     @NonNull p1: View,     @Nullable p2: ContextMenu.ContextMenuInfo?)
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open override fun onCreateDialog(savedInstanceState: Bundle?): Dialog
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fun onCreateFolder(listener: CreateFolderListener)

Set a listener that is invoked when the user wants to create a folder.

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open override fun onCreateLayoutView(): View
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open fun onCreateOptionsMenu(@NonNull p0: Menu, @NonNull p1: MenuInflater)
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open override fun onCreateView(    inflater: LayoutInflater,     container: ViewGroup?,     saved: Bundle?): View?
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open fun onDestroy()
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open fun onDestroyOptionsMenu()
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open override fun onDestroyView()
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open override fun onDetach()
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open override fun onDismiss(@NonNull p0: DialogInterface)
fun onDismiss(dismissListener: DismissListener)
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open override fun onGetLayoutInflater(@Nullable p0: Bundle?): LayoutInflater
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open fun onHiddenChanged(p0: Boolean)
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open fun onInflate(    @NonNull p0: Activity,     @NonNull p1: AttributeSet,     @Nullable p2: Bundle?)
open fun onInflate(    @NonNull p0: Context,     @NonNull p1: AttributeSet,     @Nullable p2: Bundle?)
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open override fun onLowMemory()
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open fun onMultiWindowModeChanged(p0: Boolean)
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fun onNegative(negativeListener: NegativeListener)
fun onNegative(negativeRes: Int, negativeListener: NegativeListener?)
fun onNegative(negativeText: String, negativeListener: NegativeListener?)
fun onNegative(    negativeRes: Int,     drawableRes: Int,     negativeListener: NegativeListener?)
fun onNegative(    negativeText: String,     drawableRes: Int,     negativeListener: NegativeListener?)
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open fun onOptionsItemSelected(@NonNull p0: MenuItem): Boolean
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open fun onOptionsMenuClosed(@NonNull p0: Menu)
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open fun onPause()
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open fun onPictureInPictureModeChanged(p0: Boolean)
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fun onPositive(listener: SelectionListener)
fun onPositive(@StringRes positiveRes: Int, listener: SelectionListener? = null)
fun onPositive(positiveText: String, listener: SelectionListener? = null)

Set the text of the positive button and set the SelectionListener.

fun onPositive(    @StringRes positiveRes: Int,     drawable: Drawable,     listener: SelectionListener? = null)
fun onPositive(    @StringRes positiveRes: Int,     @DrawableRes drawableRes: Int,     listener: SelectionListener? = null)
fun onPositive(    positiveText: String,     drawable: Drawable,     listener: SelectionListener? = null)
fun onPositive(    positiveText: String,     @DrawableRes drawableRes: Int,     listener: SelectionListener? = null)

Set the text and icon of the positive button and set the SelectionListener.

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open fun onPrepareOptionsMenu(@NonNull p0: Menu)
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open fun onPrimaryNavigationFragmentChanged(p0: Boolean)
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open fun onRequestPermissionsResult(    p0: Int,     @NonNull p1: Array<String>,     @NonNull p2: IntArray)
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open override fun onResume()
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open override fun onSaveInstanceState(@NonNull p0: Bundle)
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open override fun onStart()
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open override fun onStop()
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open override fun onViewCreated(view: View, savedInstanceState: Bundle?)
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open override fun onViewStateRestored(@Nullable p0: Bundle?)
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fun peekHeight(peekHeight: Int)
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fun positiveButtonColor(positiveButtonColor: Int)
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fun positiveButtonColorRes(positiveButtonColor: Int)
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fun positiveButtonStyle(positiveButtonStyle: ButtonStyle)
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open fun postponeEnterTransition()
fun postponeEnterTransition(p0: Long, @NonNull p1: TimeUnit)
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open fun registerForContextMenu(@NonNull p0: View)
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fun removeAddOnComponent(addOnComponent: AddOnComponent)
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fun removeOnCreateViewListener(onCreateViewListener: OnViewCreatedListener)
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fun requestPermissions(@NonNull p0: Array<String>, p1: Int)
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fun requireActivity(): FragmentActivity
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fun requireArguments(): Bundle
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fun requireContext(): Context
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fun requireDialog(): Dialog
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fun requireFragmentManager(): FragmentManager
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fun requireHost(): Any
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fun requireParentFragment(): Fragment
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fun requireView(): View
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fun selected(vararg file: File)

Set the initial selected files.

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fun selectionMode(selectionMode: StorageSelectionMode)

Set the selection mode.

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open fun setAllowEnterTransitionOverlap(p0: Boolean)
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open fun setAllowReturnTransitionOverlap(p0: Boolean)
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open fun setArguments(@Nullable p0: Bundle?)
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open fun setCancelable(p0: Boolean)
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fun setCoverAnimationView(coverAnimationView: Any)
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open fun setEnterSharedElementCallback(@Nullable p0: SharedElementCallback?)
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open fun setEnterTransition(@Nullable p0: Any?)
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open fun setExitSharedElementCallback(@Nullable p0: SharedElementCallback?)
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open fun setExitTransition(@Nullable p0: Any?)
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open fun setHasOptionsMenu(p0: Boolean)
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open fun setInitialSavedState(@Nullable p0: Fragment.SavedState?)
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open fun setMenuVisibility(p0: Boolean)
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open fun setReenterTransition(@Nullable p0: Any?)
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open fun setRetainInstance(p0: Boolean)
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open fun setReturnTransition(@Nullable p0: Any?)
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open fun setSharedElementEnterTransition(@Nullable p0: Any?)
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open fun setSharedElementReturnTransition(@Nullable p0: Any?)
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open fun setShowsDialog(p0: Boolean)
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open override fun setStyle(style: Int, theme: Int)
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open fun setTargetFragment(@Nullable p0: Fragment?, p1: Int)
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fun setupCoverSource(imageSource: ImageSource, imageView: AppCompatImageView)
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open override fun setupDialog(dialog: Dialog, style: Int)
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open fun setUserVisibleHint(p0: Boolean)
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open fun shouldShowRequestPermissionRationale(@NonNull p0: String): Boolean
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fun show()
open fun show(@NonNull p0: FragmentManager, @Nullable p1: String?)
open fun show(@NonNull p0: FragmentTransaction, @Nullable p1: String?): Int

fun show(    ctx: Context,     width: Int? = null,     func: StorageSheet.() -> Unit): StorageSheet

Build and show StorageSheet directly.

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open fun showNow(@NonNull p0: FragmentManager, @Nullable p1: String?)
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open fun startActivity(p0: Intent)
open fun startActivity(p0: Intent, @Nullable p1: Bundle?)
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open fun startActivityForResult(p0: Intent, p1: Int)
open fun startActivityForResult(    p0: Intent,     p1: Int,     @Nullable p2: Bundle?)
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open fun startIntentSenderForResult(    p0: IntentSender,     p1: Int,     @Nullable p2: Intent?,     p3: Int,     p4: Int,     p5: Int,     @Nullable p6: Bundle?)
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open fun startPostponedEnterTransition()
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fun style(style: SheetStyle)
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fun title(titleRes: Int)
fun title(title: String)
fun title(titleRes: Int, vararg formatArgs: Any?)
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fun titleColor(titleColor: Int)
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fun titleColorRes(titleColorRes: Int)
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fun topStyle(topStyle: TopStyle)
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open override fun toString(): String
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open fun unregisterForContextMenu(@NonNull p0: View)
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fun useCover(useCover: Boolean)
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fun withCoverImage(image: Image)
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fun withIconButton(iconButton: IconButton, listener: ClickListener?)

Properties

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open override val dialogTag: String
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open lateinit var windowContext: Context